In the first half of this year, KeyShot was updated to version 11.2.0.102, introducing numerous new features and enhancements. Let’s take a quick look at what’s new!
New Features:
– Added a scene name text field in the upload dialog of the KeyShot web browser.
– Introduced script-based rendering for CMF documents.
– Implemented detection for headless and GUI-only functions used in Python scripts.
– Added an “Enable experimental functionality” checkbox in the preferences.
– Improved texture quality when changing the resolution of 3D drawings.
– Included Pantone 2022 color support.
– On macOS, applications can now choose to run KeyShot using the arm64 architecture.
Improvements:
– Dragging materials onto objects in real-time view now delivers better performance.
– Added support to retain normals after mesh simplification.
– Enhanced 3D file reading support:
- CATIA V5: V5-6R2022 (R32)
- Parasolid: Version 34.1
- UG NX: NX 2007, 2008, 2011, 2015
– Added support for importing Maya 2023 files.
– Upgraded Qt framework to version 6.2.4.
– Improved handling of JWT errors.
– Added buttons in the upload dialog to access your cloud page and refresh the remaining cloud storage display.
– Added support for retaining UV coordinates after mesh simplification.
– Optimized keyframe animation operations for faster performance without blocking real-time rendering.
– Simplified the upload process by removing the need to package files before uploading.
– Fixed incorrect bump map imports in glTF/glb files.
– Added support for binary data embedded in glTF files.
– Localized scene content now requires resource folders.
Finally, various bug fixes were made. Since they are not the focus of this overview, please visit the official website for more details.
















Must log in before commenting!
Sign Up